برنامج فلاش بلاير بآخر إصدار Adobe Flash Player 15.0.0.215 Beta للتحميل برابط مباشر

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Adobe Flash Player 15.0.0.215 Beta

 

Adobe Flash Player 15.0.0.215 Beta
Adobe Flash Player 15.0.0.215 Beta


 
Adobe Flash Player is the high-performance, lightweight, highly expressive application runtime that provides uncompromised viewing of expressive applications, content, and videos across browsers, mobile phones, devices and operating systems. Deliver more engaging user experiences with the Adobe Flash Player runtime through support for native 64-bit operating systems and browsers, accelerated graphics rendering, asynchronous bitmap decoding, high-resolution bitmap support, and more. Take advantage of a host of new features in the Adobe Flash Player runtime that streamline the development process, improve performance, enable greater security and privacy control, and allow delivery of richer apps to a broader spectrum of devices.

Adobe Flash Player 15 features:

• Stage 3D. Build stunning, blazing-fast cinematic 2D and 3D games. Use fully accelerated GPU rendering, which leverages the power of OpenGL and DirectX graphics.
• Enhanced mouse control. Create immersive, panoramic games that take advantage of infinite scrolling, mouse lock, relative mouse coordinates, and right- and middle-click events.
• Concurrency. Create high-performance, more responsive games and content using ActionScript workers and shared ByteArray support. Share memory and leverage machine resources by offloading tasks to background workers that run concurrently.
• Full-screen support. Deliver exciting, full-screen games with full keyboard support across browsers (including Chrome, Firefox, and Internet Explorer) and operating systems (Mac and Windows).
• HD-quality video. Play high-quality HD video with industry-standard codecs such as H.264, AAC, and MP3. Use GPU hardware optimization and chipsets that scale across all platforms to provide best-in-class video performance.
• High quality of service. Engage viewers with optimized and adaptive bitrate video streaming as well as an extensive feature set. Support for streaming standards such as HDS, RTMP, and progressive video allows video content to be delivered efficiently and flexibly across various network and CDN configurations.
• Content protection. Deliver protected premium video content using Adobe Access, which supports a wide range of business models, including video on demand, live broadcast, HD rental, subscription, and electronic sell-through.
• Multicore rendering. Build high-performance vector graphics and display true 1080p videos that take advantage of up to four CPU cores.
• SWF file optimization. Deliver optimized SWF files for faster download through the LZMA compression algorithm.
• Advanced bitmap control. Deliver smoother animations and interactivity using enhanced high-resolution bitmap support, bitmap caching, and asynchronous bitmap decoding.

Whats New :
Stage3D “Standard” profile support for iOS and Android
In the Flash Runtime 14 release we introduced the Stage3D “Standard” profile which provided many advanced 3D features. At that time, the
“Standard” profile was only available on desktop platforms. In the AIR 15 release we are extending this coverage to mobile platforms. If a device supports OpenGL ES3, it can successfully request the “Standard” profile and use the same advanced features as the desktop platform.

Relaxing Stage3D Render Target Clear
In previous versions of Stage3D, after switching the render texture through Context3D::setRenderToTexture, you were required to clear it before
drawing. In this release, we’re removing this limitation and optimizing the use of render textures. This change will allow you to further optimize and reuse depth and stencil buffers between different render textures.

Improved support for browser zoom levels – Windows 8
Flash Player now has improved support for browser zoom factors other than 100% on Internet Explorer on Windows 8.x. Devices, like the
Microsoft Surface tablets, default to a zoom level of 150%. In the past, this could cause problems with Flash Player and some 3D content. With
our new implementation, we can now scale the content and 3D buffers to keep everything aligned. In addition, Flash Player introduces an option to render to an increased Stage3D back buffer, rather than scaling, on browser zoom to keep the resolution of the rendered content high. This option allows to the stage3D buffer to change in size in synch with the change in the browser zoom factor. Developers are notified of this change with a new ZOOM_FACTOR_CHANGE event.

Flash Player Fullscreen Orientation Change – Windows
Flash Player will now detect and appropriately scale your content to fit best in a fullscreen display when your device orientation is changed. This
change is specific to Windows and is implemented across all browsers. We’re focusing on providing the best tablet experience possible. A resize event will fire when in fullscreen mode and the device orientation changes. Developers, if your content does not resize, you will need to handle the resize event appropriately. Additional details will be made available in a separate blog post.

StageText.drawViewPortToBitmapData now supports Retina displays
Currently, AIR will allow a bitmap with the same width/height of the StageText object to be passed into drawViewPortToBitmapData. While fine
for standard resolution displays, this is not sufficient for Apple’s Retina HiDPI displays. Based on customer feedback, we’ve altered
the drawViewPortToBitmapData method to accept a doubled size BitmapData with StageText’s view port on a Mac Retina display, and then draw
a HiDPI image from the view port.

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Adobe Flash Player 15.0.0.215 Beta for Internet Explorer

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Adobe Flash Player 15.0.0.215 Beta for Firefox and Netscape

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Adobe Flash Player 15.0.0.215 Beta for Opera and Chromium

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